Monday, November 15, 2010

Post-Mortem

SO.  This project has been a huge learning experience.  

I created a few difficulties for myself.  I lost my UVs when I split my model in Zbrush, and actually reUVed a 100,000 poly model in RoadKill.  That set me back a few days, and even when I did have the new UVs, they were so complex it was impossible to do anything with them in photoshop.

I have no understanding of baking normals and all that stuff.  I spent very little time trying to figure that out, it wasn't very important to my project since I was only rendering a single scene.

This isn't as far as I would like it to be.  Instead of going further with this I think I would benefit best from starting an entirely new project.
I'm interested in modeling something completely new in Zbrush.  It would be a step backwards, but I would be able to model and then pose so that would be nice...

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